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Showing posts with label standard detail. Show all posts
Showing posts with label standard detail. Show all posts
Monday, February 08, 2010

RS Updates: Standard Detail and Safe Mode

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Today we have launched an update to the Standard Detail graphics mode for players with the Windows operating system (Windows 2000 onwards) and with Sun Java 1.4.2 or higher. The new Standard Detail mode is faster than the previous version. It also has options to turn on textures, shadows and lighting, which can make it look very close to the quality of High Detail mode.

For players who do not have Windows, or who wish to carry on using the old Standard Detail mode, there is a new ‘Safe Mode’ graphics detail option.

Mod Nick
Head of Core Technologies


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